> For the complete documentation index, see [llms.txt](https://devix.gitbook.io/devix/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://devix.gitbook.io/devix/devix-appearance/appearance-config/ped-config.md).

# Ped Config

This file defines **which ped models** the player can choose in the appearance panel when **Config.canPedUse = true** in config.lua. The list is split into **Male** and **Female** so the “Character Model” dropdown only shows allowed models.

{% hint style="info" %}
What it’s for

In the **Face & Head** tab (when the ped selector is enabled), the player can change their **character model** (e.g. from mp\_m\_freemode\_01 to a\_m\_m\_beach\_01). **Config.AvailablePeds.Male** and **Config.AvailablePeds.Female** are the lists of ped model **names** (strings) that appear in that selector.

* If you **remove** a model from the list, it won’t be selectable.
* If you **add** a model name (e.g. a GTA ped name), it will appear in the list as long as the game has that model.
  {% endhint %}

***

## Structure

```lua
Config.AvailablePeds = Config.AvailablePeds or {}
Config.AvailablePeds.Male = {
    "mp_m_freemode_01",
    "player_zero",
    "a_m_m_beach_01",
    -- ... more model names
}
Config.AvailablePeds.Female = {
    "mp_f_freemode_01",
    "a_f_m_bevhills_01",
    -- ... more model names
}
```

* **Male** = list of male ped model names (strings).
* **Female** = list of female ped model names (strings).

The script uses these when building the “Character Model” dropdown. The first entry is often the default (e.g. mp\_m\_freemode\_01 / mp\_f\_freemode\_01).

***

<details>

<summary>Notes</summary>

* Model names must be **valid GTA V / FiveM ped names** (e.g. `a_m_m_beach_01`, `s_m_y_cop_01`). If you add a name that doesn’t exist, the game may fall back or error when selected.
* **mp\_m\_freemode\_01** and **mp\_f\_freemode\_01** are the default multiplayer character models (full face/body customization). Other peds may have limited overlay/clothing options.
* If **Config.canPedUse = false** in config.lua, the Character Model selector is **hidden** and this list is not used for the dropdown (the player keeps their current model).

</details>

***

<details>

<summary>Summary</summary>

* **config\_peds.lua** = lists of **Male** and **Female** ped model names.
* Used when **Config.canPedUse = true** to populate the “Character Model” selector in the Face & Head tab.
* Add or remove model names to control which peds players can switch to.

</details>


---

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